资料来源 : Free On-Line Dictionary of Computing
production system
A production system consists of a collection of productions
(rules), a {working memory} of {fact}s and an {algorithm}
known as {forward chaining} for producing new facts from old.
A rule becomes eligible to "fire" when its conditions match
some set of elements currently in working memory. A {conflict
resolution strategy} determines which of several eligible
rules (the {conflict set}) fires next. A condition is a list
of symbols which represent constants, which must be matched
exactly; variables which bind to the thing they match and "<>
symbol" which matches a field not equal to symbol. Examples
are {OPS5}, {CLIPS}, {flex}.