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open graphics library

资料来源 : Free On-Line Dictionary of Computing

Open Graphics Library
     
         (OpenGL) A multi-{platform} software
        interface to graphics hardware, supporting {rendering} and
        {imaging} operations.  The OpenGL interface was developed by
        {Silicon Graphics}, who license it to other vendors.
     
        The OpenGL graphics interface consists of several hundred
        functions operating on 2D and 3D objects, supporting basic
        techniques, such as {modelling} and {smooth shading}, and
        advanced techniques, such as {texture mapping} and {motion
        blur}.  Many operations require a {frame buffer}.  OpenGL is
        {network-transparent}, and a common extension to the {X Window
        System} allows an OpenGL {client} to communicate across a
        network with a different vendor's OpenGL {server}.
     
        OpenGL is based on Silicon Graphics' proprietary {IRIS GL}.
     
        {OpenGL WWW Center (http://www.sgi.com/Technology/openGL/)}.
     
        {Mesa GL (http://www.ssec.wisc.edu/~brianp/Mesa.html)} (PD
        implementation).
     
        (1996-09-30)
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