killer poke
A recipe for inducing hardware damage on a machine via
insertion of invalid values (see {poke}) into a
{memory-mapped} control {register}; used especially of various
fairly well-known tricks on {bitty box}es without hardware
memory management (such as the {IBM PC} and {Commodore} {PET})
that can overload analog electronics in the monitor.
See also {HCF}.
(1994-11-04)